Version history

From wiki.soldat.nl

(Redirected from Version History)
Jump to: navigation, search

Contents

[edit] 1.5 Current Version(16.04.2009)

  • Added CTF Maps: ctf_Blade, ctf_Hormone, ctf_IceBeam, ctf_MFM2, ctf_Raspberry, ctf_Rotten, ctf_X, ctf_Guardian
  • Added DM Maps: Aero, CrackedBoot, Unlim
  • Added INF Maps: inf_Biologic, inf_Rise, inf_Rescue
  • Added HTF Maps: htf_Niall, htf_Star, htf_Vortex
  • Added Ban Reason + Duration displayed above Join Game button.
  • Added volume can be adjusted ingame by pressing Shift and +/- (increase/decrease).
  • Added '/mute all' can be used to mute all players. Type '/mute all' again to unmute all.
  • Added current computer time is displayed under map timeleft in F1 menu
  • Added completely new File Downloading code
  • Added text can be pasted using ctrl+v in chat input
  • Added last line in console is displayed in join game tab when you get kicked (Last 2 lines if BattlEye kick)
  • Added players head explodes sometimes(50% chance) if killed by a headshot from Barrett/Ruger (Bloooood!).
  • Added players invulnerable to damage from Flamegod now spout out tiny flames
  • Added ActionSnap feature - Press F5 after Killing/Dying and you can view+save that special moment! (Disabled in 16bit Bitrate)
  • Added current demo filename is displayed at the bottom center of the frags menu (F1)
  • Added number of Flag captures to the frags menu next to a player's name (F1)
  • Added TeamSpeak2 Integration. An icon will display above players who speak and are on the same Teamspeak server as you.
  (NOTE: You still need to have Teamspeak running in the background).
  • Added Animated GIF Scenery (You can disable the animations by unchecking 'Animated Scenery' in Config.exe)
  • Added Lobby Chat. Click the 'Chat' tab next to Join Game to participate. Various options can be found in /Txt/chat.ini
  • Added Ingame Radio Commands! If in CTF, INF, or HTF you can issue Voice Radio commands to your teammates! Default Key: V
  (Dont stress! The Voices are pre-recorded and found in /Sfx/radio/)
  • Added Checkbox to start Soldat after exiting the Config.exe program
  • Added Mouse Sensitivity can be adjusted ingame by pressing Ctrl Alt and +/- (increase/decrease).
  • Added "<name> has dropped the Red/Blue Flag" to the console. If the player that died with the flag is on your team, there will be a Big Text message, and a warning sound will play.
  • Modified pressing enter while in the IP/Port/Pass textbox now requests the server
  • Modified Spectators Interface now displays stats for the current player being watched. (Ammo/health etc)
  Servers can disable this option by setting Advanced_Spectate=0 in server.ini
  • Modified Join Game button is disabled for 1 second after clicking to prevent flooding.
  • Modified players dont get binked by team mates bullets if Friendly Fire is disabled (Explosions will still bink)
  • Modified Soldat now uses FMOD Version 3.75
  • Modified Players no longer gain 20 points when they Capture the Flag
  • Fixed various annoyances regarding Forward Join popup.
  • Fixed cmd menu appearing for players with / at start of their name
  • Fixed changing team from Spectator during pause will correctly repause the game
  • Fixed Access Violation when adding too many bots
  • Fixed 'Bot Team' frame not appearing when restarting Soldat
  • Fixed players who join as spectator are unable to select Change Team menu
  • Fixed massive FPS lag when players catch fire
  • Fixed Spas-12 reload cancelling when rolling forwards/backwards
  • Fixed CTF Maps: ctf_Nuubia, ctf_Laos, ctf_Division, ctf_Dropdown2, ctf_Voland, ctf_Viet, ctf_B2b, ctf_Snakebite, ctf_Kampf, ctf_Maya, ctf_Run
  • Fixed AutoDemo only working once
  • Fixed Grenades/Bullets not appearing on screen in realistic mode when owner is behind a polygon
  • Fixed player indicator showing during spawn while Player_Indicator=0
  • Fixed Explosions that are in your Line of Sight not appearing when the attacker is not in sight
  • Fixed Bullets in Realistic mode now have dynamic visibility
  • Fixed various "%s" formatting errors in some strings
  • Fixed Corrupt Weapon Mod bug
  • Fixed RM servers using default Realistic Weapon Mod appearing as Custom
  • Fixed 'C' 'V' error message dialog. Now displays the intended error message
  • Fixed Weapon/Flag Random Drop bug

[edit] 1.4.2(11.08.2007)

  • Added new DM map Veoto, new INF maps inf_Industrial, inf_Argy, removed ctf_Conquest
  • Added compatibility for pre 1.4 weapon mods
  • Added bullets from high ping players are rendered appropriately
  • Added password to join url - soldat://IP:PORT/PASSWORD/
  • Added seamless server support (switching servers in-game by server)
  • Modified most of the maps fixed and improved by Keron Cyst
  • Modified htf_Void tripped over 90 degrees
  • Modified logs and screenshots naming convention (first file ends with date and "01", second ends with "02" ...)
  • Fixed extreme player warping with decent ping
  • Fixed time passing by on game pause
  • Fixed auto-updater bug
  • Fixed knife could be thrown while invincible after respawn
  • Fixed middle map respawn
  • Fixed Vista Battleye bug when installed under "Program Files"

[edit] 1.4.1 (02.06.2007)

  • Added auto patch downloading
  • Added /unpause command (/pause works only for pausing now)
  • Added hebrew translation
  • Modified yellow player left message changed to team color
  • Modified bullet graphics
  • Modified improved anti-lag
  • Modified better netcode for high latency players
  • Modified if minimap is disabled server-side no icons are shown on minimap
  • Modified increased particle limit
  • Modified console and kill console doesn`t fade when players list is shown on higher resolutions
  • Modified same taunt cannot be sent for 5 seconds
  • Modified spectator can see all on minimap
  • Modified removed greater self explosion damage
  • Modified improved pinging servers, works with progress bar
  • Modified parachutes can be dropped right after respawn
  • Modified respawn counter is drawn behind console
  • Modified default console font smaller (10 -> 9)
  • Modified minigun has less recoil when crouching and prone, more when standing
  • Modified minor adjustments to weapons.ini and weapons_realistic.ini
  • Modified fixed some translations
  • Fixed more map bugs
  • Fixed Airpirates wrong map version bug
  • Fixed network player bullets appearing correctly according to ping
  • Fixed errors when starting game (no need for compatibility mode)
  • Fixed resolution change and minimap not working (minimap won`t have background on old video cards)
  • Fixed lobby error messages
  • Fixed unicode fonts display under Windows 98/SE
  • Fixed killconsole graphics not aligned properly
  • Fixed killconsole space between names is adjusted according to font size
  • Fixed no secondary on server join
  • Fixed kicking on servers with disabled weapons
  • Fixed flamer flooding and ban
  • Fixed team menu box dissapearing when players list show (now box is seen without text)
  • Fixed minimap transparency set by soldat.ini "MiniMap_Transparency="
  • Fixed survival mode alive players counter
  • Fixed add bot text in singleplayer
  • Fixed spectator cam on team change
  • Fixed disconnect button now works while file downloading
  • Fixed cancel button now works properly with server downloading and pinging
  • Fixed taunts working with profiles
  • Fixed spawning without secondary weapon on team change
  • Fixed kits, flags and weapons reserving by players with higher ID (now closest one picks it up)
  • Fixed survival mode spectator join and return alive
  • Fixed length of console after pressing chat key with fonts height scale greater than 125
  • Fixed unicode chars typing in fullscreen
  • Fixed "&" causing underline
  • Fixed nade throw distance
  • Fixed demo playing error with parachutes

[edit] 1.4 (29.04.2007)

  • Added new maps: ctf_Cobra, Island2k5, Leaf, inf_Messner, htf_Zajacz, htf_Prison, htf_Erbium, Factory, ctf_Steel, ctf_Ruins, ctf_Division, ctf_Conquest
  • Added BattlEye anti-cheat engine integrated ("BattlEye_Anti_Cheat=" soldat.ini option)
  • Added game screen resolution change (for registered players)
  • Added minimap (F2 key; for registered players; "Disable_Minimap=" server-side option; "MiniMap_..." position and transparency options )
  • Added new Soldat intro starring the Soldat ghost
  • Added completely new lobby server uses reliable TCP/IP connection (http://rr.soldat.pl)
  • Added color icons for server ping in servers list
  • Added country flags in server list
  • Added unicode support (for all menus; taunts)
  • Added chatting with IME composition (for East Asian fonts)
  • Added fonts size change option (more info: Soldat\Txt\fonts-help.txt)
  • Added shadows under console and chat text
  • Added font can be changed in menus through Soldat\Txt\font.ini (or language specific e.g. english.ini)
  • Added default game keys shown in escape menu during the first 3 run times
  • Added separate file "weapons_realistic.ini" for realistic mode weapon settings
  • Added window resize option in Config (windowed mode can be stretched to fullscreen)
  • Added transparency of bullet depends on bullet strength (the stronger it is, the more visible)
  • Added team colored kill console
  • Added team colored chat messages
  • Added flags and weapons start blinking 5 seconds before disappearing
  • Added suicide weapon shown in kill console
  • Added recoil setting to weapon modifications (works in non-realistic mode)
  • Added F9 hides Soldat to tray (Alt+Tab also)
  • Added player catches on fire from lava polys
  • Added transparency enabled on polygons
  • Added server address added at end of gamestat.txt
  • Added gamma brightness adjustment option (works only in fullscreen; right mouse button sets default value)
  • Added PNG loading - if BMP not found in folder PNG is used
  • Added network protection banning stolen registration keys
  • Modified weapon balance (more info in Soldat\weapons.ini)
  • Modified reworked and fixed maps (more info in file Soldat\Maps\Maps Change-log.txt)
  • Modified bullets (except Barrett, M79, LAW, Knife) lose 50% of power after screen distance and another 50% after 2 screens
  • Modified bullet graphics for better visibility
  • Modified new random texture used instead of blank.bmp (to prevent scenery delete cheating)
  • Modified flamer does not kill owner
  • Modified Alt+F3 hides player names on screen, F2 reserved for minimap
  • Modified increased visibility of grenade trail
  • Modified player does not lose points after team change
  • Modified gun recoil behaviour in realistic mode (thx to Ramirez)
  • Modified parachute cannot be dropped for 2 seconds after respawn
  • Modified all suicides displayed as "Selfkill" in kill logs
  • Modified grenades cause 50% more damage to owner
  • Modified players can't unpause game if server is paused
  • Modified log and screenshot filenames are timestamped now
  • Modified picked up weapon doesn't have to be reloaded
  • Modified weapons are higher and more visible when lying on ground
  • Modified crouch and prone position give less recoil
  • Modified players menu does not appear after kicking from server
  • Modified registration restriction taken off font changing
  • Modified grenade bink works on weapons with grenade throwing
  • Modified flames behaviour and power
  • Modified knife throw delay is slightly shorter
  • Modified respawn counter background overlaps console text
  • Modified faster server pinging
  • Modified killconsole look; added spaces between kills; long names render smaller
  • Modified taunts can be scrolled only after pressing chat button and not typing anything
  • Modified Config program; added Troubleshooting FAQ button link
  • Fixed Alt+Tab problems, Soldat now always minimizes to tray
  • Fixed weapons mod MovementAcc hack
  • Fixed "wrong map version" error when scenery count was less than 5
  • Fixed hits not registering while player near collider and on ground shot at certain angle
  • Fixed flooding server with taunt messages (only 3 the same can be sent)
  • Fixed instant shot; avoiding startup time (for Barrett and LAW) when weapons fire bar is reloaded
  • Fixed Soldat starting suspended or page popping out when ad server down
  • Fixed team change bug
  • Fixed gun jamming when standing on dropped weapon and changing weapon
  • Fixed mouse cursor display with sensitivity other than 100%
  • Fixed "no bots" filter saving
  • Fixed idle kicking during paused game
  • Fixed Soldat resizer screen hack
  • Fixed parachute network problems
  • Fixed flames in network bug
  • Fixed chat text reappearing after erasing whole text
  • Fixed not being able to vote for 2:00 minutes after team change
  • Fixed map sector bug (when more than 255 polys in sector)
  • Fixed textures not loading from Mod directory
  • Fixed weapon and gostek graphic restrictions (weapons no larger than 64x64, gostek 16x16).
  • Fixed player weapons settings in hand not changing after loading new weapon mod
  • Fixed messed up menu graphics on first installation and game start
  • Fixed Barrett typo (not changed in weapons.ini for compatibility)
  • Fixed explosion damage not calculated using anti-lag (like bullets)
  • Fixed player colors using transparency (no-head exploit)
  • Fixed weather effect sound not working with sound volume
  • Fixed grenade and M79 trail position
  • Fixed file download exploit

[edit] 1.3.1 (09.12.2005)

  • Added join spectator team button in team select menu
  • Added new maps: DesertWind, htf_Rubik, ctf_Maya2, ctf_Lanubya (winner of ESL mapping contest) (by grand_diablo), Blox, ctf_Snakebite, ctf_Ash (by chakapoko maker), htf_Dusk (by Michal), htf_Muygen (by The Geologist), remakes: ctf_Death2 (by grand_diablo, NuZZ and MM), [ctf_Dropdown2]] (by Boxo, wp's by Keron Cyst)
  • Added new secret ownage command
  • Added file readonly.txt to prevent downloading certain files (original maps and sceneries cannot be downloaded)
  • Added new anti*cheat solutions
  • Added new command: /loadlist X (loads maplist from file X.txt);
  • Added new command: /lobby (reregisters the server in the lobby server)
  • Added log files split after reaching 512KB of size
  • Added png and jpg files are supported by the file download system
  • Modified default gostek graphics changed to EVO Gostek (by Michal)
  • Modified fixes in maps: ctf_Equinox, ctf_Voland, ctf_B2b + all maps recompiled with PolyWorks
  • Modified weapon balance (check weapons.ini for details)
  • Modified all maps can be changed or voted in the in*game map change menu
  • Modified all weapons must be reloaded after pick*up (prevents reload exploits)
  • Modified can't vote until 2 minutes pass after server join
  • Modified grenades don't explode on corpses (prevents lag bugs)
  • Modified if texture can't be downloaded for map default one is loaded
  • Modified all weapons bullets (except Barret, M79 and LAW) lose power after long distance (1 or more screens, to prevent blind spraying)
  • Modified weapon can't be reloaded if is fully loaded
  • Modified Barret has more movement speed aim penalty and has short wait time before firing
  • Modified M79 gives 30% more self damage
  • Modified knife throwing * speed of knife depends on how long you hold the throw button
  • Fixed extreme bink on respawn
  • Fixed lobby registering errors in non*dedicated server game
  • Fixed yellow player name still after thrown away flag
  • Fixed flame whizz sound
  • Fixed players using the same file for headgear
  • Fixed Spas*12 reload exploit
  • Fixed grenade not exploding in close hit
  • Fixed invisible LAW bug
  • Fixed Soldat not compatible with some background programs
  • Fixed blue team caps worth 20 instead of 25 points
  • Fixed mp5 clip falling out
  • Fixed killing through wall
  • Fixed flames hit colliders
  • Fixed various game and manual typing mistakes
  • Fixed when player joined paused game his game wasn't paused
  • Fixed server does not send messages to non*authenticated admin clients
  • Fixed two grenades being thrown on server when player had a chainsaw
  • Fixed autorecording start on map change

[edit] 1.3 (05.08.2005)

  • Added new gamemode: Hold the Flag
  • Added new maps: htf_Mare (by Demonic/Legend), Daybreak, inf_Moonshine (by chakapoko maker), htf_Void (by MM), ctf_nuubia (by Troskal) htf_Boxed, htf_Futura, htf_Nuclear (by grand_diablo), htf_Arch (by Sticky) htf_Desert (by DeMonIc), Airpirates (by Evil-Ville)
  • Added possibility to throw away flag (press jump + crouch buttons at once, default W + S)
  • Added dodge move * pressing the jets button while jumping backwards makes the player do a back*flip
  • Added flames from flamer stick to victim and make him die slowly in pain, flames can stick to other people
  • Added team player names appear on screen borders (F2 key turns this on/off)
  • Added bullet statistics after kill (distance of shot, airtime and number of ricochets)
  • Added add, delete to favourite servers list buttons. List holds now server names, IPs, ports and passwords.
  • Added reason and voter displayed on map or kick vote
  • Added when playing on a weapons mod server all weapon statistics are shown in weapons menu
  • Added when selecting weapons little help messages appear (for new players, dissappears after few runs of game)
  • Added autocomplete button (Tab), when you type the beginning of someones name and hit Tab it will auto complete
  • Added more chat text can be typed and shown (long texts are scaled so they fit screen)
  • Added spectator can use free cam by pressing jump button (default W button)
  • Added names appear next to players when in spectator mode
  • Added menu option to specify amount of kills/deaths to win/lose weapon in advance mode
  • Added selection of No weapon for secondary
  • Added penalty time in Infiltration and HTF when teams are uneven (points are added every 5 seconds + 2 seconds for every uneven team member)
  • Added penalty for capture points in Infiltration when teams are uneven (30 points for capture * 5 points for every red team member more)
  • Added full weapons modifications (edited in a file 'weapons.ini'), servers with weapons mods have a prefix '(WM)' in their name
  • Added Infiltration and HTF options in soldat.ini
  • Blue_Points_Time (time for blue team to get point in seconds); Red_Points_Capture (amount of points for capture); HTF_Points_Time (time to get point in seconds)
  • Added soldat.ini options Max_Flood_Warnings, Max_Ping_Warnings, (warnings until kick), MaxConnections (max file server connections, tweak this if server crashes on map download) Disable_AntiCheat_Kick (basicly disables anti*cheat), TooMuch_Packets_*, Flooding_Packets_* (specifies amount of packets from client when flooding occurs)
  • Added soldat.ini options for setting packet send rate T1_*, works when connection type is set to T1 (Internet_Connection=3) example: T1_Snapshot=40, sends this packet every 40 ticks (60 ticks = 1 second).
  • Added KillConsole_Length and MainConsoleLength value to soldat.ini
  • Added running Soldat mods through "*mod" parameter ex. "Soldat.exe *mod HarryPotter" * loads all graphics, sounds and txt files from folders in Soldat\Mods\HarryPotter
  • Added file "Soldat\Txt\font.ini", allows to change in*game font (useful for mods and translations)
  • Added flame animations are now in different files than explosion (for mod*makers)
  • Added files "m2*2.bmp" and "bow*2.bmp" so these weapons don't have to be symmetrical (for mod*makers)
  • Added client command "/info" * displays info from server about address, timelimit, nextmap etc.
  • Added command "/loadwep" for reloading 'weapons.ini', useful for tweaking settings
  • Added /loadwep command works with other files eg. /loadwep weapons121 (loads weapons121.ini settings)
  • Added command "/loadcon" for reloading the config file (soldat.ini) while in*game, useful for tweaking network settings
  • Added command "/gamemode X" for changing gamemodes (X = 0 DM, 1 PM, 2 TM, 3 CTF, 4 RM, 5 INF, 6, HTF)
  • Added commands: "/advance 0*1", "/realistic 0*1", "/survival 0*1", for changing server game settings (eg. /realistic 1)
  • Added command "/unbanlast" unbans last vote/server/admin ban
  • Added command "/banlast" (similar to /kicklast, bans the last person that entered the server, ban works for 1 hour)
  • Added command "/kill X" (X can be player's number or name) (of course this is an admin command)
  • Added packet send rate adjusting depending on number of players (smoother play with few players, less bandwidth cost for lots of players, can be turned off in soldat.ini 'PacketRate_Adjusting=0')
  • Added working pause for server and players
  • Added if player which is being voted on leaves the game then he gets temporarily banned
  • Added different files of gostek for second team (for mods, possibility of two different looking teams)
  • Added different files for weapon muzzle fires (for mods)
  • Added F8 button for fast forwarding demo playing
  • Added new anti*cheat detection methods
  • Added self*bink on auto weapons * gun becomes innacurate while auto*firing
  • Modified all weapons rebalanced
  • Modified weapons: shotgun has more kickback, less horizontal boost for minigun
  • Modified LAW has startup time, hold fire for about 0.3 seconds to fire
  • Modified bodies preserve velocity after death
  • Modified survival mode round ends when everybody on team is killed in CTF and capture point is added for winners
  • Modified in survival mode all players and flags respawn after round end
  • Modified player joining a survival mode game is dead until end of round
  • Modified flame god mode time is shorter (10 seconds) and works on all gamemodes
  • Modified flamer is not lost after flame god mode, can be thrown away after but dissapears
  • Modified increased radius of pick up (flags, boxes, weapons) slightly
  • Modified cursor gets bigger when bink effect occurs (eg. when hit by bullet holding Barret)
  • Modified when calling a vote you need to type the reason for the vote
  • Modified can't call a vote for 2 minutes after previous vote
  • Modified chat taunts are automaticly sent after pressing Alt+key, after pressing the chat button they can be selected the old way
  • Modified mp3 music volume is independent from sound volume (Music volume option works for mp3)
  • Modified console is more transparent when weapons and team menu show up
  • Modified disabled "/adminpass" command in dedicated server, for security reasons
  • Modified "mapslist.txt" is reloaded every map change
  • Modified flags are dropped not respawned after player disconnect
  • Modified ricochet angle is slightly larger
  • Modified rambomatch: players can't kill each other if someone is rambo
  • Modified bullet hit damage ratio for head, 5% less damage (current ratios: legs 90%, torso 100%, head 115%)
  • Modified network bullet start position according to player ping and bullet owners ping
  • Modified spectator cam is faster
  • Modified flood kick ban is 20 minutes now
  • Modified capture points for player = 20 points
  • Modified game admins cannot be kicked
  • Modified server is automaticly unpaused if all players disconnect
  • Modified idle kick time lowered to 3 minutes
  • Modified "/setteam5" works on all game modes
  • Modified automatic ping sort works only after whole list is downloaded or cancel pressed
  • Modifed or fixed maps Arena2, ctf_B2b, ctf_viet
  • Fixed grenade selfkilling
  • Fixed chainsaw collision so it is possible to massacre bodies
  • Fixed not being able to chat on map change
  • Fixed time does not flow if game is paused
  • Fixed mp3 playing when list loops
  • Fixed Advance mode cheat allowing to pick a disabled weapon with the keyboard
  • Fixed server host bullet hit boost effect
  • Fixed LAW exploit (dropped LAW must be reloaded)
  • Fixed alt+F4 doesn't make a screenshot
  • Fixed server*client time synchronization
  • Fixed friendly fire for clients (team players don't bleed if it is off)
  • Fixed if holding two weapons of the same kind * losing both when throwing one away
  • Fixed bug when dead guys bullet didn't do any damage
  • Fixed kills console fades when showing players menu
  • Fixed M79 wall bug
  • Fixed fast shot piercing wall bug
  • Fixed causes of weapon jamming after reload
  • Fixed causes of mute bug
  • Fixed causes of invisible bullets in multiplayer
  • Fixed wave respawn in dedicated server (if there are few players it takes less seconds to respawn)
  • Fixed "biodro.bmp", "biodro2.bmp" and "reka.bmp"
  • Fixed player does not join same team if chosen from change team menu (can be used for canceling the menu)
  • Fixed paused server can be joined
  • Fixed modified animations bug
  • Fixed no respawn time showing after changing team from spectator
  • Fixed changing video mode when joining server with wrong password
  • Fixed soldat.ini value "Record_Time=", time in minutes of the autodemo rerecording
  • Fixed all filelogs are now updated every minute only (can be specified in soldat.ini "LogFilesUpdate=")
  • Fixed realistic mode visibility point, so players with head in ceiling are visible

[edit] 1.2.1 (26.10.2004)

  • Added Auto map downloading from server
  • Added Bullet and missile ricochets
  • Added New Advance Mode
  • Added Bullet time effect
  • Added Auto recording feature
  • Added Mute player option (commands: /mute, /unmute)
  • Added Option to take screenshot on final score
  • Added Bots aim better with Barret and Ruger on Impossible level
  • Added Weapons aim is affected by bullet hits (the bink effect)
  • Added Aim is affected more by player speed
  • Added In CTF health and grenade boxes spawn on players team side, player can pick up enemy boxes and "steal" them on his side
  • Added Players get kicked from server after 5 minute idle time
  • Added Console messages are transparent after pressing F1
  • Added Option to disable sniper line server*side in soldat.ini
  • Added New map anti*hack system
  • Added New voting system with menu for selecting "yes" or "no"
  • Added Server makes an automatic kick vote if cheating is detected to prevent unfortunate bans
  • Added Weapon muzzle collision detection with polygons and colliders to prevent hidden camping
  • Added Grenade and medikit boxes can be hit by bullets on LAN
  • Added Parachute drops off after pressing jets button
  • Added /maxplayers to commands list in manual
  • Added New buttons for mp3 playing: F6 * Previous song; F7 * Next Song
  • Added New DM maps: remake of old HH, Bigfalls, Tropiccave (Last one made by Avarax)
  • Added New CTF maps: ctf_Chernobyl, ctf_Crashed, ctf_Dropdown, ctf_Equinox, ctf_Maya
  • Added New INF map: inf_Invasion
  • Modified Mp3's are now played only through .m3u lists (put them in the \Mp3 folder)
  • Modified Minigun has less bullet spray
  • Modified Ak*74 has slightly more power
  • Modified Cursor is 2 times smaller with sniper line
  • Modified Kill console is longer
  • Modified Death ambient sound
  • Modified Guns stay 5 seconds longer
  • Modified Maps: ctf_B2b, ctf_Voland, Arena2 and other minor map changes
  • Modified No limit for unregistered version demo recordings
  • Modified More recoil in realistic mode for Ruger 77
  • Modified Survival mode enabled in Pointmatch and CTF
  • Modified Servers list sorts by ping after request
  • Modified Health and grenade box don't spawn at the same place after picking up
  • Modified Explosions have less impact on flags
  • Fixed Double shooting law exploit
  • Fixed Server filter options not saved
  • Fixed Flag collisions with map and player
  • Fixed Mp3 playing during intro
  • Fixed Spectators being kicked for cheating
  • Fixed Soldat window showing on the center of desktop instead of screen (for multi*monitor systems)
  • Fixed Space button could not be assigned to keys
  • Fixed Soldier shivering on horizontal polygons

[edit] 1.2.0 (21.01.2004)

  • Added demo recording (F8 key)
  • Added new gameplay intro
  • Added smooth polygon edges
  • Added spectator mode
  • Added player jet flames color can be changed for registered players
  • Added registered players will have a star next to their name on the players list
  • Added fast bullets pierce soldiers body
  • Added close and fast bullet shots are more brutal
  • Added grenades, M79 bullets and LAW missiles explode from each other
  • Added remakes of old maps: Arena3 and ctf_Death
  • Added smoke after explosion
  • Added new explosion effects
  • Added small effect on flag capture
  • Added new secret animation
  • Added sound when time appears in console
  • Added stationary gun use sound
  • Added every weapon has different bullet and shell graphics
  • Added total game texts localisation, localised files placed in Soldat\Txt\Languages
  • Added in*game statistics in Logs\GameStat.txt (updated every 30 seconds)
  • Added log.txt and consolelog.txt saved in Logs directory with numbers (for dedicated server)
  • Added custom profile taunts saved in Soldat\Profiles
  • Added players number display in non*team games in players list
  • Added network compression (if causes lag on slower machines can be disabled in Soldat.ini)
  • Added network code optimisation (less server bandwidth)
  • Added LAW and M79 grenade explode if hit player but lag does not show it
  • Added more anti*cheat solutions
  • Added remote admins can always join server even if full
  • Added spectator can switch to the previous player with jets button (default: right mouse click)
  • Added game can be joined from parameter with password ex. Soldat.exe 127.0.0.1 23073 password
  • Added server joining through URL address ex. type in browser soldat://127.0.0.1:23073/
  • Added protection against invalid characters in name (only keyboard chars allowed)
  • Added names cannot be empty or have spaces in the end
  • Added two players can't have the same name (player name changes by server)
  • Added double pressing the command key '/' enters the last typed command
  • Added pressing the command key '/' displays corresponding player numbers in players menu (F1)
  • Added /Kick and /Ban commands can work with player numbers or names now ex. /Kick 2 or /Kick Loser
  • Added new server commands:
/addbot1 [name], /addbot2, /addbot3, /addbot4 * for adding team bots
/setteam1 [number], setteam2, setteam3, setteam4 * forces the player to join team
/kicklast * kicks the player that last joined the server
/respawntime [seconds] * changes the respawn time
/maxrespawntime [seconds] * changes the maximum respawn time in team games
/limit [number] * changes the current game limit (kills/points/captures)
/timelimit [minutes] * changes the current time limit
/bonus [number] * changes the frequency of bonuses
/friendlyfire [0/1] * changes friendly fire settings
/vote% [0*100] * changes the percentage of players needed to vote on a map or kick
/password [word] * changes temporarily the server password
/adminpass [word] * changes the remote admin password
/adminlog [password] * for client, logs in as a remote admin on the server using password
  • Fixed player*map collision, no more sliding, less polygon holes:
  • Fixed flag collision bugs
  • Fixed player can't move with no weapon if prone
  • Fixed idle animations not to interrupt firing
  • Fixed various map polygon bugs
  • Fixed some joining server issues
  • Fixed pick*up medikit health lag on client
  • Fixed LAW not disappearing bug
  • Fixed pinging servers with the same IP
  • Fixed "lobby forward" join and ping issues
  • Fixed flag appearing in wrong places on client
  • Fixed player getting kicked if didn't choose weapon and USSOCOM was disabled
  • Fixed two bows bug when one bow was knocked out
  • Fixed warp effect on client if player stood still and was shot
  • Fixed chat messages are now guaranteed to arrive on server
  • Fixed profile settings not working
  • Fixed link on profile selection screen
  • Fixed "List out of bounds" error if profile was deleted and used
  • Fixed game not saving some settings when started with "*start" parameter
  • Fixed Spas*12 reload issues
  • Fixed soldier doesn't play grenade animations or sounds if can't throw grenade
  • Fixed reload sound stops if player dies, throws out or changes weapon
  • Fixed player could not get up with default key if reloading
  • Fixed gun jammed when fired quickly after weapon change
  • Fixed player couldn't lose weapon if crouching or prone and other no weapon issues
  • Fixed double Spas*12 reload sound
  • Fixed Spas*12 shooting at self sometimes on client
  • Fixed M79 throwing out tons of shells bug
  • Fixed player can roll now when reloading
  • Fixed player could not get up if had no weapon
  • Fixed jumping backwards
  • Fixed player fired after clicking vote map or kick
  • Fixed weapons being more accurate when shot down*right or up*left
  • Fixed stationary gun flying bug
  • Fixed player losing weapon if picked up gun while changing weapons
  • Fixed weapon created with no force applied on client
  • Fixed time display in players menu
  • Fixed spawn effect team color
  • Fixed wrong message displayed on top of players list if there was a tie in team games
  • Fixed clanmatch option
  • Fixed player death animaton issues on client
  • Fixed player could not play idle animations if had no weapon
  • Fixed cursor player info not showing if team player was not standing or dead
  • Fixed player not disconnected if pressed Alt+F4
  • Fixed window not restoring properly after Alt+Tab or minimize
  • Fixed display of names containing character '|' in dedicated server panel
  • Modified functional keys: F4 * screenshot, F8 * record demo, F9 * minimize, F10 * pause
  • Modified player gets point for killing Rambo, player loses point if kills non*Rambo
  • Modified realistic mode field of view, you can not see what is behind you now
  • Modified realistic mode fall damage (only falling hurts, doesn't kill instantly)
  • Modified range of Barret scope increases slowly
  • Modified Stationary gun layout on ctf_Kampf
  • Modified jet fuel regenerates 2 times faster when on ground
  • Modified stationary gun overheats after time and is less accurate after while of firing
  • Modified LAW can be fired while prone
  • Modified can use jet boots while rolling
  • Modified flamer does not kill owner
  • Modified flamer has longer distance
  • Modified physics * player speed affects bullets speed
  • Modified physics * player speed is not limited (1.0xb M79 tricks possible)
  • Modified bullets have more power impact on bodies (head shots are more spectacular)
  • Modified hit point power ratio:
    • head shot was: 110% is: 120%
    • torso shot is: 100%
    • leg shot was: 80% is: 90%
  • Modified weapons stats:
    • Auto weapons: power increased slightly
    • FN Minimi: reload time decreased
    • M79: speed increased by 5%
    • LAW: shorter reload time, can be fired only from full crouch or prone, 1 second delay on start
    • Chainsaw: is stronger and has less ammo
  • Modified respawn time in team games can't be less than 2 seconds to prevent immediate respawn
  • Modified multi kill messages
  • Modified big kill text ('killed by ...') can't be very large
  • Modified cursor does not center on respawn
  • Modified player name can hold 4 more characters
  • Modified background colors on most of the maps
  • Modified M79 bullet is more visible
  • Modified bigger, more brutal blood
  • Modified join and leave player messages are now team color coded
  • Modified chat message color
  • Modified maximum chat message letters
  • Modified stereo sound listener is now on player (you hear what your player hears, like you would be him)
  • Modified vote map and vote kick rules (default 33%+1 players needed to vote on something)
  • Modified team respawn counter sets smaller seconds values
  • Modified remote admins cannot be banned
  • Modified can play now with modified animations over network
  • Modified file logging is disabled by default because of performance issues
  • Modified log files * new format, unified date and time
  • Modified Terminator bot updated with new Terminator 3 quotes!

[edit] plus Soldat 1.1.5 fix:

  • Fixed 2 flags bug
  • Fixed bullets and explosions crazy multiplying on lag
  • Fixed weapon lose bug
  • Fixed weapon selection with keyboard if weapons disabled
  • Fixed client kill log file issues
  • Fixed players wrong respawn after map change
  • Fixed stationary gun bullet trail
  • Modified stationary gun bullet explode sound
  • Modified weapon graphics size restrictions


[edit] 1.1.5 (13.07.2003)

  • Added stationary gun (M2 machine gun on some maps)
  • Added maps: Krab and ctf_Kampf (old version remake)
  • Added new lethal knife throw
  • Added option to disable USSOCOM, Knife, Chainsaw or LAW
  • Added LAN servers search option
  • Added "Never forward through lobby" for server option in setup
  • Added flames from flame bow
  • Added "Sniper Line" option (line between player and cursor)
  • Added option to easily add admins in dedicated server
  • Added server is now protected from "connect" flooding
  • Added protection against weapon graphics cheat
  • Added protection against animation, objects cheat
  • Fixed various map bugs
  • Fixed weapon losing bugs
  • Fixed flag missing bug when player out of map bounds
  • Fixed secondary weapon cheat
  • Fixed map maker cheat
  • Fixed modem jet cheat
  • Fixed missing and modified map scenery bug
  • Fixed weapons menu not showing when all primary weapons disabled
  • Fixed kills count display on right
  • Fixed bot problems when secondary weapons disabled
  • Modifed weapons menu button locks the menu
  • Modifed LAW reload is slightly faster
  • Modified chainsaw now has reload time and is weaker
  • Modifed jetpack can be used when crouched, prone and parachute on
  • Modifed LAW missile smoke slightly
  • Modified options layout
  • Improved some map visuals and spawn points

[edit] 1.1.4 (13.06.2003)

  • Added new anti*lag system
  • Added parachutes (when respawn is high)
  • Added new maps: ctf_Voland, inf_Fortress
  • Added new interface: Storm
  • Added time and number of players displayed in players menu
  • Added new secret player animation
  • Added player raises weapon above teammate when crouching
  • Added modifiable weapon names in 'txt\weaponnames.txt'
  • Added option to choose secondary weapon
  • Added new secondary weapon: Combat Knife
  • Added new secondary weapon: Chainsaw
  • Added new secondary weapon: M72 LAW
  • Added /kill and /brutalkill commands for client
  • Added flames effect when scored in Infiltration
  • Added buttstock hit in close combat
  • Added "points to leader" displayed in players status
  • Added button (default Tab) to open/close weapons menu while dead
  • Added server web page link or admins e*mail displayed in servers lobby page
  • Added possibility to go prone when running fast or off ground (stunts)
  • Added clients can join servers behind firewall forwarded through lobby
  • Added servers list displays server system (Linux or Windows)
  • Added flag capture info in console
  • Fixed "no flag" not displayed in Infiltration
  • Fixed some wrong map version
  • Fixed banned for cheating issues
  • Fixed wrong spawning when out of map bounds
  • Fixed rolling with fists
  • Fixed flames from flamer not showing on client
  • Fixed flamer bonus cheat
  • Fixed "scenery modified" bug when file not present
  • Fixed team chat button disabled in non*team games
  • Fixed flag stays with player when changing teams
  • Fixed bullets and grenades duplicating on client
  • Fixed jet fuel bug on map change
  • Fixed Spas*12 could not be fired while reloading
  • Fixed "Time left" in console minutes count
  • Fixed "2 minutes" warning freeze
  • Improved network gameplay
  • Improved visuals and playability on some maps
  • Changed Ruger 77 is now faster
  • Changed long fall kills in realistic mode
  • Changed map voting starts when first map vote starts
  • Changed console text timings and length
  • Changed points and team score doesn't decrease from self kills
  • Changed and fixed flag capture messages

[edit] 1.1.3 (07.03.2003)

  • Fixed spawn point bugs
  • Fixed sliding when lying down
  • Fixed Spas*12 pellets duplicating on network game
  • Fixed Desert Eagles shooting one bullet on network
  • Fixed Infiltration points counting when paused
  • Fixed mp3 player next function
  • Fixed non*passworded servers checking for password
  • Fixed server settings applying on clients
  • Fixed some connection problem issues
  • Fixed in realistic mode carried flag visible if player isn't
  • Fixed dying being too brutal sometimes in network game
  • Fixed polygon sinking bug
  • Fixed certain scenery element acting as liana in new maps
  • Fixed weapon firing dummy bullet when grenade thrown on clients
  • Fixed bad fire animation, sound coordination with bullet in network
  • Fixed "invalid filename" error coming up when deleted interface
  • Fixed USSOCOM firing on network
  • Fixed config file loosing settings problem
  • Fixed some certain map problems
  • Added deaths counter in players score list
  • Added punching someone knocks out his weapon
  • Added message shown when lobby server is not responding
  • Added game menu click sound
  • Added grenade trail drawing
  • Added bot with favourite weapon = Hands uses only fists
  • Added little dust on bullet ground hit spot
  • Added ALT+X can be used with binded taunts
  • Added Team Chat button (default Y)
  • Changed ping kick not to be so restrictive
  • Changed player hit spots are more important (especially in Realistic Mode)
  • Changed player can walk on some big slopes
  • Changed kill message colors


[edit] 1.1.2 (10.02.2003)

  • Fixed connecting problems * "free cam bug"
  • Fixed prone get up, get down bug in network games
  • Fixed roof respawn and collision bug on some maps
  • Fixed game menu displaying
  • Fixed sliding when prone in some situations
  • Added team auto balance option in CTF & Infiltration
  • Added version number to ASE rules
  • Added information in console about Survival or Realistic mode
  • Changed Rambo bow respawn on Bridge map
  • Changed team game servers show max. respawn time on servers lists

[edit] 1.1.1 (05.02.2003)

  • Fixed spawning on top of maps
  • Fixed clients crash when host changes team
  • Fixed connection problems on map change and voting
  • Fixed some Anti*Cheat problems
  • Fixed some conflicts with background programs
  • Fixed some map and collision bugs
  • Fixed spawn on death place bug
  • Fixed some file access errors
  • Fixed ASE showing bad respawn time
  • Fixed Soldat removing from process list after Alt+F4
  • Removed intro loading when joining game from param
  • Removed GameStat.txt causing some I/O errors
  • Changed soldier is slightly faster now
  • Improved Ping All on request servers list
  • Added one click on server pings it
  • Added last server placed in favourites list
  • Added registered user name in the exit menu
  • Added File Logging in Setup Performance tab

[edit] 1.1.0 (03.02.2003)

List of changes wasn't kept. Most important:

[edit] 1.0.5b (23.08.2002)

  • Better network code
  • New servers browser
  • New bonus: Cluster Grenades
  • Bonuses are selectable now
  • New game option: Survival Mode
  • Added Time Limit
  • New customizable player appearance (hair, helmets, chains)
  • Improved corpse bleading
  • New animation and way of throwing grenades
  • Aiming is much harder when moving
  • Slower M79 reload
  • All weapons have more power now except M79 & Barret
  • Fixed little Alt+Tab problem
  • New idle animations
  • Berserker powers your weapons x4 now
  • Clanmatch option
  • Dedicated server doesn't use the whole CPU now
  • Dedicated server can be minimized to the tray
  • New editable server welcome message
  • Dedicated server can communicate with the game players now
  • Dedicated server can run from a parameter now
  • Number of players in team are shown when selecting a team
  • Restart game and nextmap option
  • Players ban option
  • You can turn off the changing bonus screen color (ATI problem)
  • Respawn time is 2 times longer after suicide
  • You get *1 points after suicide and teamkill in Pointmatch, CTF and Teammatch
  • Option for showing real lag on objects
  • Taking screenshots is now available
  • Soldat Map Maker 1.0.1b (fixed some minor bugs, added grid option)
  • New music track (Gore)

[edit] 1.0.4b (06.08.2002)

  • Added defensive obstacles
  • Player names under cursor
  • New map: [[Ctf Laos|ctf_laos]]
  • Improved font visibility
  • Improved grenade and bullets visibility
  • Desert Eagle Akimbo
  • Major weapon tweaking
  • Multikill Combos in Pointmatch
  • Bonus time decreased for 5 seconds
  • Improved dedicated server
  • Fixed some major network bugs
  • Fixed repeating messages problem
  • Fixed network bugs with flags
  • Fixed some possible cheats in network game
  • Fixed bug with vanishing grenades
  • Window size doesn't change anymore when Large Fonts is on
  • New sound for picking up the vest
  • Jetpack has more fuel now but loads slower
  • Added Soldat Map Maker 1.0b

[edit] 1.0.3b (29.07.2002)

  • Major weapon modifications
  • Fixed bug with clones
  • Fixed bug in the servers list ("out of bounds")
  • Fixed some bugs in a network game ("access violation")
  • Fixed bug with flags in network game
  • New dedicated server

[edit] 1.0.2b (28.07.2002)

  • Added new bonuses: Predator, Flame God, Bulletproof Vest, Berserker
  • Fixed network code (working guaranteed packets)
  • Fixed lots of bugs in a network game
  • Option to name the server
  • New sounds
  • Minigun has smaller recoil
  • Player with the BarretM82A1 can see 10% more
  • Teamchat option
  • Force software mode option

[edit] 1.0.1b (24.07.2002)

  • Added sound device configuration
  • Added video device configuration
  • Fixed bug caused by bad host address
  • You can return to the game after pressing Alt+Tab now
  • Fixed Options (Respawn Time & Mouse Sensitivity)
  • More balanced weapons
  • New animations
  • Lobby Servers support
  • Favourite servers option
  • Player bleeds when hurt
  • Added option to change port in Join Game
  • Chat always appears in console in a network game now

[edit] 1.0.0b ()

  • 2 new maps: Cambodia & Arena3
  • 2 new CTF maps: ctf_run & ctf_Death
  • Drasticly improved network code
  • Better play on high pings
  • Colored dot Lag*o*meter
  • Improved bot navigation on maps
  • Camera shows the winner of the game now
  • Weapon tweaking
  • Spas*12 has a recoil now
  • More blood and other ornaments
  • Improved dedicated server
  • Added arrow that shows the player after respawn
  • New two*colored gradient backgrounds
  • Added players limit option
  • Added maps list option
  • Optimized maps
  • Soldat Manual
  • Added intro with music
  • Added music during the game
  • Improved sounds (new fly sound)

[edit] 0.9.9b * third public beta (29.06.2002)

  • Added kill limit option
  • New game mode : Teammatch
  • New game mode : Capture the Flag
  • Added changeable skin color
  • Added players and team status
  • 3 new small maps : Fest, Mikra & Bunker
  • 2 new CTF maps : ctf_Kampf & ctf_viet
  • Improved medikits and grenade boxes
  • Added scene Antialiasing option
  • New Select Weapon menu

[edit] 0.9.7b * second public beta (14.06.2002)

  • New network code based on UDP
  • New game mode : Rambo Style
  • Added 2 Bow types in Rambo Style
  • 2 new maps : Karh & Cave
  • Added scenery graphics (grass, rubble, wood etc.)
  • Changed weapon M4*Carbine to Steyr*AUG
  • Better gameplay (more health)
  • Weapon tweaking
  • Added medikits and grenade boxes
  • Maximum 6 grenades
  • Soldat Config
  • Added Ceasefire Time after respawn
  • Removed the quit game problem
  • Ready taunts option in Taunts.txt file
  • Added controls change option
  • Added server password option
  • Added dedicated server option
  • Removed shortcut problem (caused no sound)
  • Bots are much smarter: they run away from grenades etc.
  • Bots can talk and have their own opinions for life

[edit] 0.9.4b * first public beta (09.05.2002)

  • 7 maps
  • 2 game modes : Deathmatch & Pointmatch
  • Network code based on Directplay

[edit] 0.0.0 * Soldat doesn't exist

This text is written by Michal Marcinkowski in the Soldat manual.

[edit] Headline text

Personal tools